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Call Of Duty: Roads To Victory

No description available for this title.
Item Type: Video Games
Item Rating: T
Street Date: 03/14/07
Wide Screen: no
Director Cut: no
Special Edition: no
Language: ENGLISH
Foreign Film: noSubtitles: no
Dubbed: no
Full Frame: no
Re-Release: no
Packaging: Sleeve
Call Of Duty: Roads To Victory

Call Of Duty: Roads To Victory Features

  1. Players will be able to effortlessly change stance from standing to prone, throw grenades and target enemies in order to survive this ultimate WWII combat experience
  2. Four precise control schemes, allowing players to select the one that ensures an optimal handheld experience
  3. Players will face the full onslaught of the German war machine throughout 14 intense battles
  4. Immersive Gameplay designed from the ground up, as an all-new Call of Duty experience
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User Reviews about Call Of Duty: Roads To Victory

this game is one of my best games on psp and its good because you can missions all over agian.

graphics:4/5

efects: 5/5

value: 4.9/5

great game. sometimes you cant hear your gun with the vulume at its highest. ( it only does that if it gets too scratched, its a glitch) -- roads to victory
For my birthday back in June I received a PSP. I really love this little gaming console. At the time I purchased the PSP I also purchased Call Of Duty Roads To Victory. I've never in my life played any console games on a console. So I was totally unfamiliar with the console type controllers used with the PS1/PS2 or Xbox. This was a short coming. I tried to play Call Of Duty within the first day or two of buying it. I became frustrated with it, and concluded that I wasted my money.

I eventually purchased Tomb Raider - Anniversary to give it a try as I had played Underworld on the Wii to which I am also unfamiliar and liked it. I'm an old PC gamer from days gone by, and recall being one of the first people to by and play Doom and Duke Nukem, so you know where I'm coming from. Long story short, I struggled with Tomb Raider after a few levels. I simply had to learn the controls. So I pressed on and although I encountered a few very difficult areas in the game, found that I had become a bit more used to the console and its controls. I decided to give Call of Duty another try.

I was pleasantly surprised when I was able to not only get past the first few enemy encounters alive, but complete the first campaign without much trouble. So I decided to play on as this game had become interesting.

First some details. Graphics are great. Some darker areas, but for the most part, very well done, and being a history buff specializing in Europe during this period, seemingly accurate. Sound effects are definitely realistic, and create a dark war/combat mood fitting for the game. Weapons are all correct for the period, and equipment is correct as well.

Basic game play is not too difficult in that you can switch weapons very easily, you can use your sight very easily, and if your out of ammo, you can pick up more or swap weapons very easily. Targeting is not difficult, with the game showing a red reticle when your on target. The biggest beef I have with this game is when your on foot, and your moving yourself around the little joystick blindly moves you forward/backward litterally left/right. In other words if your walking straight using the joystick and come to a wall, if you move the joystick left and expect yourself to turn left, you do not. You continue facing the wall and just shuffling left. This is a stupid and difficult movement control set up. The character should actually turn in the direction your move the stick like any other game or like when using a real joystick on a PC. Instead you have to use the joystick to make movement only, and at the same time use the Triangle/Circle/Square/X button to turn left or right or look up or down. It just so happens that you use the upper right button to shoot, but if your making your way through a building where you have to use the joystick and turn buttons at the same time tying up both hands, and you walk into an enemy, you going to get shot before you can get into proper position, aim, and shoot. As I sad earlier, joystick should be for movement controlling including turning left and right. The Triangle and X buttons should be used to look up or down, and the X should be your fire button.

You have the option of fighting as a Britt, or an American against German forces. At first you have a standard issue rifle, I believe an M16 Carbine or something. Your objective is to liberate a small town/village in Italy. A few light skirmishes and a run in with a Panzer are not too hard. The ending area is a central square with a few German Howitzer guns in it well manned. You take them and the Howie's out and head to a bunker to use binoculars to pin point a Panzer division and call in coordinates to allow your airforce to take them out and achieve your objective and thus end the level. As you progress you will see pick up's. Some will be ammo for guns you already have, others will be newer guns you can use, or swap for. You can also pick up grenades which are very helpful in taking out items like Howitzers.

During your campaigns you are of course in a very realistic war zone. You have to think and play like your in real combat. You must conserve ammunition, you must stay low, and you must be accurate. At times, you also have to have bxxxs, and take some scary moves to advance. Your CO is always giving updates and on occasion an order. You have to pay attention and do what your ordered to do so you can advance. For example you may enter an area with some destroyed American vehicles, and your platoon is there surveying the wreckage when suddenly German re-enforcements arrive and start attacking. Your CO orders you to man a 50 caliber gun mounted on a damaged jeep. So you do that and start firing and keep taking out enemy attackers and their equipment. Until you obey orders you cannot complete that objective. You can and will take hits. There are no health or medical kit pick ups in the game. As you take hits red appears around the perimeter of your vision. If you take too much injury your vision becomes tunnel vision, and you had better get out of there and take cover or you will become a casualty. You only need to take safe cover from further injury and wait for a short time, actually, unrealistically short, and your health restores and you can continue combat. As your playing you should be thinking about how scary this must have been in real history, and thank your lucky stars. In that sense I think the designers did a great job of replicating what it would be like to be in real combat.

The only other issue I'm going to touch on and beef about is save points. As you play through a campaign you must reach certain objectives along the way. As you reach those you get a little message letting you know objective achieved. However, if you die, you will be re-started at the last objective achieved which is good. But if you quit the game and go out of it, when you return you will have to start at the beginning of that campaign. I think they should let you pick up where you left off at the last objective achieved. Hence, make sure you have enough time to complete the whole campaign before you need to stop the game or you'll lose all progress. There is NO manual save ability.

Lastly, sometimes you'll get into a campaign where you get to a certain area, and you have no idea what the objective is and how to get to it, and on occasion, I'd find myself alone and not able to find my platoon. They moved on to the next objective and will wait for me, but it would be nice to have a clue as to where I need to go and what I might need to do. An example would be the second campaign is called Scavenger Hunt, and you need to make your way through some villages and capture a half track vehicle. You find out quickly that these machines are heavily armored and deadly. You cannot take them out by gun fire or a frontal assult by grenades. I was lost and died several times as I ran out of ammo and German re-enforcements kept arriving. This is where you need to pay some attention to what the CO is yelling. As the half track arrives he yells that there is the half track lets go. But as your comrades start for it they are mowed down with machine gun fire and the CO yells to take cover its heavily armored we'll need to take it by flanking it. It took a few dozen tries before it sunk in that flank is rear. So here is one of those spots where brass bxxxs are required. Once you take out a majority of enemy fighters, you take cover as close as you can to the area and then run and zig zag and get up behind the half track. Then you toss a grenade into the back and take out the operators. So it pays to know when its your turn to take/make a risky move, and you must learn to conserve ammo and weapons.

Over all I'm enjoying this game. I'm not quite finished yet, and I already know each campaign gets tougher. If I can master the controls better I know I can beat this game, and so can you. If your already familiar with a console style controller, you should be able to play the game without difficulty. Its exciting, and its an adventure to a by gone era, no one wants to visit for real any time soon. Hopefully, it will make you realize how much any soldier sacrifices when they go to war. If you enjoy first person shooters, and like war themes, you'll like this game and I would recommend it.

-- Very Realistic FPS, But Needs Changes
this is an awsume game and anyone who likes the call of duty series will like if not love this game i have it and i have played it 7 times and its still great i highly recamend this game to any one who likes WWII -- awwwwwsum game
this game is part 3 but its easyer to play on psp then it is on ps2 so try it out -- call of duty
I have not purchased this game yet, but plan to do so sometime soon. From what I have seen and heard, this game appears to be awesome. If it is as good as the first two Call of Dutys, this one shall be fun... Hopefully I can manage to find one at a Gamestop. -- Not purchased yet...
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